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PostPosted: Mon Oct 11, 2010 2:18 pm 
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Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
Primary Spells

* Holy Shock is now a primary spell trained at level 10. Now grants a charge of Holy Power when used. Now causes 1400 to 1516 damage to an enemy (up from 1296 to 1402), or 3033 to 3285 healing to an ally (up from 2401 to 2599).
* Meditation - Allows 50% of your mana regeneration from Spirit to continue while in combat.
* Walk in the Light - Increases the effectiveness of your healing spells by 15%.
* Illuminated Healing - ( Illuminated Healing : Your healing spells also place an absorb shield on your target for 8% of the amount healed lasting 6 sec. Each point of Mastery increases the absorb amount by an addtional 1%.


Skills

* Divine Plea now regenerates 10% of your total mana over 15 sec, down from 25%. Now reduces the amount healed by all your healing spells. Cooldown increased from 1 min to 2 min.
* Beacon of Light now heals the Beacon for 50% of the amount healed, down from 100%.
* Holy Wrath now scales from 30% of Spell Power instead of 7% AP + 7% Spell Power. Base damage increased from 1234 to 2153 at 80. Now damages all types of targets, but only stuns Demons and Undeads for 3 seconds. Cooldown reduced from 30 sec to 15 sec.
* Cleanse no longer removes magic effects. Now costs 14% of base mana, up from 6% of base mana.
* Seal of Insight now also has a chance to restore 4% of the paladin's base mana.
* Consecration now deals 729 Holy damage over 10 sec, down from [ 32% of AP + 32% of Spell Power + 904 ] Holy damage over 8 sec. Now costs 55% of base mana, up from 22% of base mana. Cooldown increased from 8 sec to 30 sec.
* Exorcism now scales from 15% of Spell Power or Attack Power (depending on which is the highest). Deals [ 15% of max( Spell Power, AP ) + 1615.925 ] Holy damage, up from [ 15% of AP + 15% of Spell Power + 1028 ]. Now costs 30% of base mana, up from 8% of base mana. Cooldown removed.
* Flash of Light now costs 27% of base mana, up from 7% of base mana. Heals for 4762 to 5344 base damage, up from 785 to 879.
* Redemption now resurrects with 35% of maximum health and mana.
* Lay on Hands now also restores 1950 Mana. Cooldown reduced from 20 min to 10 min.
* Holy Light now uses 9% of base mana, down from 29% of base mana. Cast time increased from 2.5 sec to 3 sec. Heals for 2870 to 3198, down from 4888 to 5444.
* Divine Light *New* - A large heal that heals a friendly target for 8538.19 to 9512.95. Good for periods of heavy damage.
* Blessing of Wisdom and Greater Blessing of Wisdom have been removed from the game, mana regen effect merged in Blessing of Might.
* Sacred Shield is gone.
* Seal of Wisdom and Judgement of Wisdom are gone. Mana regen effect merged in Seal of Insight.


Talents Changes

* Beacon of Light is now a Tier 4 talent, down from Tier 11. Now heals the Beacon for 50% of the amount healed, down from 100%.
* Infusion of Light is now a Tier 3 talent, down from Tier 10. Now increases the critical chance of Holy Shock by 5/10%. Now reduces the cast time of your next Holy Light by 0.75/1.5 sec. No longer causes your Flash of Light to heal targets with Sacred Shield.
* Enlightened Judgements is now a Tier 4 talent, down from Tier 10. now increases the range of Judgement by 5/10 yards, down from 15/30 yards. No longer increases your chance to hit by 2/4%, now grants hit rating equal to 50/100% of any Spirit gained from items or effects. No longer causes your Judgement to heal you.
* Divine Favor is now a Tier 3 talent, down from Tier 9.
* Judgements of the Pure is now a Tier 1 talent and 3 Ranks talent, down from Tier 9 and 5 Ranks. No longer increases the damage done by your Seal and Judgement spells.
* Sacred Cleansing is now a Tier 4 talent and one 1 Rank talent, down from Tier 9 and 3 Ranks - Your Cleanse spell now also dispels 1 Magic effect.
* Holy Shock is now a primary spell of the Holy tree.
* Blessed Life is now a Tier 6 and 2 Ranks talent, down from Tier 7 and 3 Ranks. Revamped - You have a 50/100% chance to gain a charge of Holy Power whenever you take direct damage. This effect cannot occur more than once every 2 seconds.
* Divine Favor is now a Tier 3 talent, down from Tier 5. no longer costs mana. Cooldown increased from 2 min to 3 min. Now Increases your spell casting haste by 20% and spell critical chance by 20% for 20 sec.
* Sanctified Light is now a Tier 1 and 2 Ranks talent, down from Tier 5 and 3 Ranks. Renamed to Arbiter of the Light. Now Increases the critical effect chance of your Judgement and Templar's Verdict by 6/12%. (Old - Holy Light and Holy Shock)
* Aura Mastery is now a Tier 5 talent, up from Tier 3.


New Talents

* Light of Dawn - Send a wave of healing energy before you, healing yourself and all friendly targets up to 30 yards away for 2016.16 to 2464.2. / 21% of base mana, Instant cast, 30 sec cooldown
* Denounce - Reduces the mana cost of Exorcism by 38/75%. In addition, you have a 25/50% chance when casting Holy Shock to make your next Exorcism spell instant and cost no mana.
* Last Word - Gives your Word of Glory a 30/60% increased critical chance when used on targets with 35% or less health.
* Blazing Light - Increases the damage of your Holy Shock and Exorcism by 20%.
* Tower of Radiance - Healing the target of your Beacon of Light with Flash of Light, Holy Light or Divine Light has a 33/66/100% chance to generate a charge of Holy Power.
* Conviction - Gives you a 1/2/3% bonus to damage and healing for 15 sec after causing a critical effect from a weapon swing, spell, or ability. This effect stacks up to 3 times.
* Paragon of Virtue - Reduces the cooldown of your Divine Protection by 10/20 sec and the cooldown of your Avenging Wrath by 30/60 sec.
* Speed of Light - Casting Holy Shock grants 10/20/30% spell haste for your next Flash of Light, Holy Light or Divine Light, and casting Holy Radiance grants you 60% movement speed for 4 sec. Also lowers the cooldown on Holy Radiance by 10/20/30 sec at all times.
* Daybreak - Your Flash of Light, Holy Light and Divine Light have a 10/20% chance to make your next Holy Shock not trigger a cooldown if used within 12 sec.
* Clarity of Purpose - Reduces the casting time of your Holy Light and Divine Light spells by 0.15/0.35/0.5 sec.
* Protector of the Innocent - Casting a targeted heal on any target, including yourself, also heals you for [ 1240.83 to 1427.62 ] / [ 2481.66 to 2855.24 ] / [ 3722.48 to 4282.86 ].


Removed Talents

* Holy Guidance has been removed from the tree.
* Light's Grace has been removed from the tree.
* Holy Power is gone.
* Pure of Heart is gone.
* Improved Concentration Aura has been removed from the tree.
* Improved Blessing of Wisdom is gone.Blessed Hands has been removed from the tree.
* Illumination has been removed from the tree.
* Improved Lay on Hands has been removed from the tree.
* Divine Intellect has been removed from the tree.
* Unyielding Faith has been removed from the tree.
* Spiritual Focus has been removed from the tree.
* Seals of the Pure has been removed from the tree and moved to Protection.
* Healing Light has been removed from the tree.


Protection
Primary Spells

* Avenger's Shield is now a primary spell trained at level 10. 3 sec silence effect is now baseline. Now costs 6% of base mana, down from 26% of base mana. Cooldown lowered from 30 sec to 24 sec.
* Touched by the Light - Increases your total Stamina by 15%, increases your spell hit by 6%, and increases your spell power by an amount equal to 60% of your Strength.
* Vengeance - Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.
* Judgements of the Wise - Your Judgement grants you 30% of your base mana over 10 sec.
* Divine Bulwark - Increases your chance to block melee attacks by 16%. Each point of Mastery increases block chance by an additional 2%.


Skills

* Holy Shield is no longer an active skill. (Merged with Guarded by the Light / Holy Shield)
* Fire Resistance Aura / Frost Resistance Aura / Shadow Resistance Aura have been merged into Resistance Aura - Gives [ Level 1-70 : (Level) / Level 71-80 : (Level + 5 * (Level - 70)) / Level 81 or above : (Level + 5 * (Level - 70) + 7 * (Level - 80)) ] additional Fire, Frost and Shadow resistance to all party and raid members within 40 yards.
* Divine Shield now lasts 8 sec, down from 12 sec. Forbearance affect no longer includes Divine Protection, no longer restricts the use of Avenging Wrath.
* Divine Intervention has been removed from the tree.
* Seal of Justice no longer gives a chance to stun. Now causes each single-target melee attack to limit the target's maximum run speed for 5 sec and deal [ ( 0.5% of MWS * AP + 0.5% of MWS * Spell Power ) additional Holy damage.
* Blessing of Kings now increases Strength, Agility, Stamina, and Intellect by 5% and all magical resistances by [ ( Level 1-70 : (Level/2) / Level 71-80 : (Level/2 + 0.714 * (Level - 70)) / Level 81 or above : (Level + 2.5 * (Level - 70) + 3.5 * (Level - 80)) ) - 3.5 ], for 1 hour. Now automatically affects party or raid members.
* Hand of Reckoning no longer deals damage if the target is not currently targeting you.
* Righteous Fury now increases all threat generation instead of affecting just Holy spells.
* Hand of Protection now lasts 10 sec, up from 6 sec. Forbearance affect no longer includes Divine Protection, no longer restricts the use of Avenging Wrath.
* Hammer of Justice no longer interrupts non-player spellcasting for 3 sec.
* Divine Protection now reduces all damage taken by 20% (down from 50%) for 10 sec (down from 12 sec). No longer has a Forbearance effect, no longer restricts the use of Avenging Wrath. Cooldown reduced from 3 min to 1 min.


Talents Changes

* Hammer of the Righteous is now a Tier 3 talent, down from Tier 11. Now deals 30% weapon damage instead of [ 4 x your main hand DPS ]. Now causes a wave of light that hits all targets within 8 yards for 583 to 874. Now Grants a charge of Holy Power. Cost increased from 6% of base mana to 12% of base mana. Cooldown reduced from 6 sec to 4.5 sec.
* Shield of the Templar is now a Tier 6 and 2 Ranks talent, down from Tier 10 and 3 Ranks. No longer reduces all damage taken or adds a silence effect to Avenger's Shield (effect is baseline now). Now Reduces the cooldown of Avenger's Shield by 6/3 sec, Guardian of Ancient Kings by 1/2 min, and Avenging Wrath by 20/40 sec.
* Judgements of the Just is now a Tier 2 talent, down from Tier 10. No longer reduces the cooldown of Hammero f Justice by 5/10 sec. Now reduces both melee and ranged attack speed of the target by 20% for 20 sec.
* Avenger's Shield is now a primary spell of the Protection tree.
* Guarded by the Light is now a Tier 5 talent, down from Tier 9. Revamped - Increases your Word of Glory by 30/60% when used to heal yourself. Any overhealing will create a protective shield equal to the amount of overhealing that lasts for 6 sec. In addition, your Word of Glory will also cause Holy Shield.
* Holy Shield is now a Tier 5 talent, down from Tier 7. Revamped - Using Shield of the Righteous or Inquisition increases your block chance by 15% for 20 sec.
* Ardent Defender is now a 1 Rank talent, down from 3 Ranks. Revamped as an active skill - Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health. Instant, 3 min cooldown
* Sacred Duty has been revamped - Your Judgements have a 25/50% chance of making your next Shield of the Righteous a critical strike. Lasts 15 sec.
* Sanctuary is now a Tier 3 and 3 Ranks talent, down from Tier 5 and 1 Rank. No longer a blessing and is now a passive skill - Reduces the chance you'll be critically hit by melee attacks by 2/4/6% and reduces all damage taken by 3/7/10%. In addition when you block or dodge a melee attack you gain 1/2/3% of maximum mana.
* Reckoning is now a Tier 4 and 2 Ranks talent, down from Tier 5 and 5 Ranks. Now has a 10/20% chance to proc after blocking an attack. (Old - 2/4/6/8/10% proc from damaging attacks on you)
* Divine Guardian is now a Tier 5 and 1 Rank talent, up from Tier 4 and 2 Ranks. Revamped as an active skill - All party or raid members within 30 yards, excluding the Paladin, take 20% reduced damage for 6 sec. Instant, 2 min cooldown
* Improved Hammer of Justice is now a Tier 2 talent, down from Tier 4.
* Toughness is now a Tier 2 and 3 Ranks talent, down from Tier 3 and 5 Ranks. No longer reduces the duration of movement slowing effects, now increases armor value from items by 3/6/10%. (Up from 2/4/6/8/10%)
* Divinity is now a 3 Ranks talent, down from 5 Ranks. Increases all healing done by you and all healing effects on you by 2/4/6%. (Up from 1/2/3/4/5%)
* Seals of the Pure is now a Tier 1 Protection talent. Increases the damage done by your Seal of Righeousness, Seal of Truth and Seal of Justice by 6/12%.


New Talents

* Shield of the Righteous - Slam the target with your shield, causing Holy damage. Consumes all charges of Holy Power to determine damage dealt: 1 Holy Power: 20% Attack Power 2 Holy Power: 60% Attack Power 3 Holy Power: 120% Attack Power / 1 Mana, 5 yd range, Instant cast
* Vindication - Your Crusader Strike and Hammer of the Righteous reduce physical damage done by their primary targets by 10% for 30 sec. In addition, your Hammer of Justice will interrupt creatures that are immune to stuns.
* Grand Crusader - When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield.
* Hallowed Ground - Increases the damage of your Consecration by 20/40% and decreases its mana cost by 40/80%.
* Wrath of the Lightbringer - Increases the damage by 30/60% of your Crusader Strike and Judgement and increases the critical strike chance by 15/30% of your Holy Wrath and Hammer of Wrath.
* Eternal Glory - Your Word of Glory has a 15/30% chance not to consume Holy Power.


Removed Talents

* Touched by the Light has been removed from the tree.
* Redoubt has been removed from the tree.
* Combat Expertise has been removed from the tree.
* Spiritual Attunement has been removed from the tree.
* One-Handed Weapon Specialization has been removed from the tree.
* Improved Devotion Aura is gone.
* Divine Sacrifice has been removed from the tree.
* Improved Righteous Fury has been removed from the tree.
* Stoicism has been removed from the tree.
* Guardian's Favor has been removed from the tree.
* Anticipation has been removed from the tree.
* Divine Strength has been removed from the tree.


Retribution
Primary Spells

* Hand of Light - ( Hand of Light : Your autoattacks have a 8% chance to grant Hand of Light, causing your next Holy Power ability to consume no Holy Power and to cast as if 3 Holy Power were consumed. Each point of Mastery increases the chance by an additional 1%. / Your autoattacks have a 0% chance to grant Hand of Light, causing your next Holy Power ability to consume no Holy Power and to cast as if 3 Holy Power were consumed. Each point of Mastery increases the chance by an additional 1%. ) / Instant
* Judgements of the Bold - Your Judgement grants you 25% of your base mana over 10 sec.
* Sheath of Light - Increases your spell power by an amount equal to 30% of your attack power and increases your chance to hit with spells by 6%.
* Templar's Verdict - An instant weapon attack that causes a percentage of weapon damage. Consumes all charges of Holy Power to increase damage dealt: 1 Holy Power: 30% Weapon Damage 2 Holy Power: 90% Weapon Damage 3 Holy Power: 225% Weapon Damage / 1 Mana, 5 yd range, Instant cast
* Two-Handed Weapon Specialization - Increases the damage you deal with two-handed melee weapons by 20%.


Skills

* Avenging Wrath use is no longer restricted by Divine Shield, Divine Protection, or Hand of Protection, or of using Lay on Hands on oneself.
* Seal of Vengeance is now named Seal of Truth, now deals [ ( 12.5% of AP + 12.5% of Spell Power ) ], up from [ 13% of AP + 6.5% of Spell Power]. Now deals 16% weapon damage when stacked 5 times, down from 33% weapon damage.
* Blessing of Might now also restores mana every 5 sec (Blessing of Wisdom effect). Now automatically affects party or raid members.
* Judgement is now the same spell for all Seals. Unleashes the energy of a Seal to judge an enemy for Holy damage. 5% of base mana, 10 yd range, Instant cast, 8 sec cooldown
* Crusader Strike is now a baseline skill. Now deals 120% weapon damage, up from 75% weapon damage. Now grants a charge of Holy Power. Cost changed to 10% of base mana, down from 5% of base mana. Cooldown increased from 4 sec to 4.5 sec.


Talents Changes

* Divine Storm is now a Tier 3 talent, down from Tier 11. No longer costs mana. Now affects all enemies within 8 yards instead of just 4. Now deals damage based on Holy Power: 1 Holy Power: 22% Weapon Damage, 2 Holy Power: 74% Weapon Damage, 3 Holy Power: 150% Weapon Damage.
* Sanctified Wrath is now a Tier 4 talent, down from Tier 8. Increases critical strike chance of Hammer of Wrath by 20/40%, down from 25/50%. Reduces the cooldown of Avenging Wrath by 20 secs, down from 30 secs. No longer causes damage to bypass damage reduction effects while under Avenging Wrath. Now allows the use of Hammer of Wrath at all times during Avenging Wrath.
* The Art of War is now a Tier 3 talent, down from Tier 7. Revamped - Your autoattacks have a 7/14/20% chance to make your next Exorcism instant, free and cause 100% additional damage.
* Repentance is now a Tier 5 talent, down from Tier 7.
* Judgements of the Wise is now a Tier 2 and 1 Rank talent, down from Tier 7 and 3 Ranks. Now also causes your auras increase your party and raid's damage dealt by 3% and your damage by an additional 2%. Replenishment effect now regenerates 1% of the maximum mana per 10 sec, down from 1% per 5 sec. No longer grants you 25% of your base mana.
* Divine Purpose is now a Tier 5 talent, down from Tier 6. Revamped - The following attacks have a 20% chance to generate Holy Power: Judgement, Exorcism, Templar's Verdict, Divine Storm, Inquisition, Holy Wrath
* Eye for an Eye is now a Tier 1 talent, down from Tier 4. All magic attacks against you have a 20/40% chance to cause 30% of the damage taken back to the attacker as well.
* Sanctity of Battle is now a 1 Rank talent, down from 3 Ranks. Revamped - Haste effects lower the cooldown of your Crusader Strike.
* Crusade is now a Tier 1 talent, down from Tier 4. Revamped - Increases the damage of your Crusader Strike, Hammer of the Righteous and Templar's Verdict by 10/20/30% and the damage and healing of your Holy Shock by 10/20/30%.
* Seal of Command is now a Tier 4 talent, up from Tier 3. No longer an active seal. Revamped - Your Seal of Righteousness, Seal of Truth and Seal of Justice now also deal 7% weapon damage each time you swing. In addition, your Seal of Righteousness now hits up to 2 additional targets.
* Pursuit of Justice is now a Tier 2 talent, down from Tier 3. No longer reduces the duration of Disarm effects. Now has a 50/100% chance to grant a charge of Holy Power when struck by a Stun, Fear or Immobilize effect.


New Talents

* Zealotry - Your Crusader Strike generates 3 charges of Holy Power per strike for the next 20 sec. / 3 Mana, Instant cast, 2 min cooldown
* Inquiry of Faith - Increases the periodic damage done by your Seal of Truth by 10/20/30%, and the duration of your Inqusition by 50/100/150%.
* Acts of Sacrifice - Decreases the cooldown by 10/20% and mana cost by 10/20% of your Hand of Freedom, Hand of Salvation and Hand of Sacrifice.
* Selfless Healer - When you heal others with your Word of Glory, it increases the effectiveness of the heal by 25/50% and increases your damage done by 2/4% per charge of Holy Power for 10 sec.
* Rebuke - Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. / 10% of base mana, 5 yd range, Instant cast, 10 sec cooldown
* Long Arm of the Law - Your Judgement has a 50/100% chance to increase your movement speed by 45% for 4 sec when used on targets at or further than 15 yards from you.
* Guardian's Favor - Reduces the cooldown of your Hand of Protection by 60 sec/2 min and increases the duration of your Hand of Freedom by 2 sec/4 sec.
* Rule of Law - Increases the critical effect chance of your Crusader Strike, Hammer of the Righteous and Word of Glory by 5/10/15%.
* Improved Judgements is now a Tier 1 talent, down from Tier 2. Now increases the range of your Judgement by 10/20 yards instead of reducing its cooldown.


Removed Talents

* Righteous Vengeance has been removed from the tree.
* Swift Retribution has been removed from the tree.
* Crusader Strike is gone. Now a baseline skill.
* Sheath of Light is gone. Now a primary spell.
* Fanaticism has been removed from the tree.
* Sanctified Wrath is now a Tier 4,
* Vengeance is gone.
* Two-Handed Weapon Specialization is gone.
* Sanctified Retribution has been removed from the tree.
* Vindication has been removed from the tree.
* Conviction has been removed from the tree.
* Heart of the Crusader has been removed from the tree.
* Improved Blessing of Might has been removed from the tree.
* Deflection has been removed from the tree.
* Benediction has been removed from the tree.


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